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Fixed: Fixed an issue where there could be a race condition during app update.
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@@ -57,6 +57,12 @@ namespace NzbDrone.Common
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return process;
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}
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public virtual void WaitForExit(Process process)
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{
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Logger.Trace("Waiting for process {0} to exit.", process.ProcessName);
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process.WaitForExit();
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}
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public virtual void Kill(int processId)
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{
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if (processId == 0 || !Process.GetProcesses().Any(p => p.Id == processId))
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