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https://github.com/Prowlarr/Prowlarr.git
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Health check results are stored in memory and updated as required
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@@ -1,9 +1,13 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq.Expressions;
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using NLog;
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using NzbDrone.Common.Cache;
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using NzbDrone.Core.Configuration.Events;
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using NzbDrone.Core.Download;
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using NzbDrone.Core.Indexers;
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using NzbDrone.Core.Lifecycle;
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using NzbDrone.Core.Messaging.Commands;
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using NzbDrone.Core.Messaging.Events;
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using NzbDrone.Core.ThingiProvider.Events;
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@@ -12,56 +16,86 @@ namespace NzbDrone.Core.HealthCheck
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{
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public interface IHealthCheckService
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{
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List<HealthCheck> PerformHealthCheck();
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List<HealthCheck> Results();
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}
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public class HealthCheckService : IHealthCheckService,
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IExecute<CheckHealthCommand>,
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IHandleAsync<ApplicationStartedEvent>,
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IHandleAsync<ConfigSavedEvent>,
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IHandleAsync<ProviderUpdatedEvent<IIndexer>>,
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IHandleAsync<ProviderUpdatedEvent<IDownloadClient>>
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{
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private readonly IEnumerable<IProvideHealthCheck> _healthChecks;
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private readonly IEventAggregator _eventAggregator;
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private readonly ICacheManager _cacheManager;
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private readonly Logger _logger;
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public HealthCheckService(IEnumerable<IProvideHealthCheck> healthChecks, IEventAggregator eventAggregator, Logger logger)
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private readonly ICached<HealthCheck> _healthCheckResults;
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public HealthCheckService(IEnumerable<IProvideHealthCheck> healthChecks,
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IEventAggregator eventAggregator,
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ICacheManager cacheManager,
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Logger logger)
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{
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_healthChecks = healthChecks;
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_eventAggregator = eventAggregator;
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_cacheManager = cacheManager;
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_logger = logger;
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_healthCheckResults = _cacheManager.GetCache<HealthCheck>(GetType());
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}
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public List<HealthCheck> PerformHealthCheck()
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public List<HealthCheck> Results()
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{
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_logger.Trace("Checking health");
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var result = _healthChecks.Select(c => c.Check()).Where(c => c != null).ToList();
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return result;
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return _healthCheckResults.Values.ToList();
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}
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public void Execute(CheckHealthCommand message)
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private void PerformHealthCheck(Func<IProvideHealthCheck, bool> predicate)
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{
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//Until we have stored health checks we should just trigger the complete event
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//and let the clients check in
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//Multiple connected clients means we're going to compute the health check multiple times
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//Multiple checks feels a bit ugly, but means the most up to date information goes to the client
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_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
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var results = _healthChecks.Where(predicate)
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.Select(c => c.Check())
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.ToList();
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foreach (var result in results)
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{
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if (result.Type == HealthCheckResult.Ok)
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{
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_healthCheckResults.Remove(result.Source.Name);
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}
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else
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{
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_healthCheckResults.Set(result.Source.Name, result);
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}
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}
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_eventAggregator.PublishEvent(new HealthCheckCompleteEvent());
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}
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public void HandleAsync(ConfigSavedEvent message)
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{
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_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
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PerformHealthCheck(c => c.CheckOnConfigChange);
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}
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public void HandleAsync(ProviderUpdatedEvent<IIndexer> message)
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{
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_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
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PerformHealthCheck(c => c.CheckOnConfigChange);
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}
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public void HandleAsync(ProviderUpdatedEvent<IDownloadClient> message)
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{
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_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
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PerformHealthCheck(c => c.CheckOnConfigChange);
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}
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public void HandleAsync(ApplicationStartedEvent message)
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{
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PerformHealthCheck(c => c.CheckOnStartup);
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}
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public void Execute(CheckHealthCommand message)
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{
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PerformHealthCheck(c => c.CheckOnSchedule);
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}
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}
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}
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