Health check results are stored in memory and updated as required

This commit is contained in:
Mark McDowall
2014-04-09 17:15:13 -07:00
parent 0c71b7c5d0
commit 3f4c1a16f8
21 changed files with 188 additions and 75 deletions

View File

@@ -1,9 +1,13 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using NLog;
using NzbDrone.Common.Cache;
using NzbDrone.Core.Configuration.Events;
using NzbDrone.Core.Download;
using NzbDrone.Core.Indexers;
using NzbDrone.Core.Lifecycle;
using NzbDrone.Core.Messaging.Commands;
using NzbDrone.Core.Messaging.Events;
using NzbDrone.Core.ThingiProvider.Events;
@@ -12,56 +16,86 @@ namespace NzbDrone.Core.HealthCheck
{
public interface IHealthCheckService
{
List<HealthCheck> PerformHealthCheck();
List<HealthCheck> Results();
}
public class HealthCheckService : IHealthCheckService,
IExecute<CheckHealthCommand>,
IHandleAsync<ApplicationStartedEvent>,
IHandleAsync<ConfigSavedEvent>,
IHandleAsync<ProviderUpdatedEvent<IIndexer>>,
IHandleAsync<ProviderUpdatedEvent<IDownloadClient>>
{
private readonly IEnumerable<IProvideHealthCheck> _healthChecks;
private readonly IEventAggregator _eventAggregator;
private readonly ICacheManager _cacheManager;
private readonly Logger _logger;
public HealthCheckService(IEnumerable<IProvideHealthCheck> healthChecks, IEventAggregator eventAggregator, Logger logger)
private readonly ICached<HealthCheck> _healthCheckResults;
public HealthCheckService(IEnumerable<IProvideHealthCheck> healthChecks,
IEventAggregator eventAggregator,
ICacheManager cacheManager,
Logger logger)
{
_healthChecks = healthChecks;
_eventAggregator = eventAggregator;
_cacheManager = cacheManager;
_logger = logger;
_healthCheckResults = _cacheManager.GetCache<HealthCheck>(GetType());
}
public List<HealthCheck> PerformHealthCheck()
public List<HealthCheck> Results()
{
_logger.Trace("Checking health");
var result = _healthChecks.Select(c => c.Check()).Where(c => c != null).ToList();
return result;
return _healthCheckResults.Values.ToList();
}
public void Execute(CheckHealthCommand message)
private void PerformHealthCheck(Func<IProvideHealthCheck, bool> predicate)
{
//Until we have stored health checks we should just trigger the complete event
//and let the clients check in
//Multiple connected clients means we're going to compute the health check multiple times
//Multiple checks feels a bit ugly, but means the most up to date information goes to the client
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
var results = _healthChecks.Where(predicate)
.Select(c => c.Check())
.ToList();
foreach (var result in results)
{
if (result.Type == HealthCheckResult.Ok)
{
_healthCheckResults.Remove(result.Source.Name);
}
else
{
_healthCheckResults.Set(result.Source.Name, result);
}
}
_eventAggregator.PublishEvent(new HealthCheckCompleteEvent());
}
public void HandleAsync(ConfigSavedEvent message)
{
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
PerformHealthCheck(c => c.CheckOnConfigChange);
}
public void HandleAsync(ProviderUpdatedEvent<IIndexer> message)
{
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
PerformHealthCheck(c => c.CheckOnConfigChange);
}
public void HandleAsync(ProviderUpdatedEvent<IDownloadClient> message)
{
_eventAggregator.PublishEvent(new TriggerHealthCheckEvent());
PerformHealthCheck(c => c.CheckOnConfigChange);
}
public void HandleAsync(ApplicationStartedEvent message)
{
PerformHealthCheck(c => c.CheckOnStartup);
}
public void Execute(CheckHealthCommand message)
{
PerformHealthCheck(c => c.CheckOnSchedule);
}
}
}