mirror of
https://github.com/Prowlarr/Prowlarr.git
synced 2025-09-29 05:16:34 +02:00
SceneNaming is now stored on NzbDrone webserver.
Database will update every 12 hours from CSV on server.
This commit is contained in:
18
NzbDrone.Core/Repository/SceneNameMapping.cs
Normal file
18
NzbDrone.Core/Repository/SceneNameMapping.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using SubSonic.SqlGeneration.Schema;
|
||||
|
||||
namespace NzbDrone.Core.Repository
|
||||
{
|
||||
public class SceneNameMapping
|
||||
{
|
||||
[SubSonicPrimaryKey]
|
||||
public virtual string SceneCleanName { get; set; }
|
||||
|
||||
public virtual int SeriesId { get; set; }
|
||||
|
||||
public virtual string SceneName { get; set; }
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user