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Xbmc Refactored
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@@ -1,12 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace NzbDrone.Core.Model.Xbmc
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{
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public enum ActionType
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{
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ExecBuiltin = 0x01,
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Button = 0x02
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}
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}
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@@ -15,5 +15,11 @@ namespace NzbDrone.Core.Model.Xbmc
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{
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public int PlayerId { get; set; }
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public string Type { get; set; }
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public ActivePlayer(int playerId, string type)
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{
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PlayerId = playerId;
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Type = type;
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}
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}
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}
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@@ -1,14 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace NzbDrone.Core.Model.Xbmc
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{
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public enum IconType
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{
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None = 0x00,
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Jpeg = 0x01,
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Png = 0x02,
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Gif = 0x03
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}
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}
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